The in-game medals system can provide players additional experience pointsd. Whenever you earn any of the following medals, you are awarded 300 points. Most of the medals can be earned multiple times in a round.
Revenge is obtained through killing the last person who killed you. You will usually gain the medal if you shoot your enemy down just as he or she kills you. There is no knowledge of a time limit to receive the medal, but for those unable to track down their last foe, consider the following: think about the spot where they shot you from, where they ran off to after sustaining damage, or even where they ran to resupply their weapons. Gear back up and either call on a teammate to obstruct their ability to 'regain stamina,' or go on the pursuit yourself.
Builder is received when you build five structures in a round. There are two ways that you can earn this continuously- spamming walls (in which your teammates will not appreciate, seeing that there is a 32 structure limit for each faction,) or playing 'outpost creator,' then moving back to the home base to continuously replace walls and other structures that get destroyed. Always be on the lookout for Rift Barrels, as destroying two of each will net you one Rift Point. Staying in the team base or in a Pod beacon's vicinity will slowly give you Rift Energy, and killing an enemy will net you a third of a Rift Point; combining these factors will grant you the ability to keep the fortifications up.
Players are awarded Battler when they destroy five enemy structures in a round. Each structure type has its own strength value; while the machinegun turrets can be brought down with any weapon, players will want to look for rockets, grenades, and repair tools to take down other emplacements. For fear of splash damage, take out enemy buildings with the rocket launcher from a distance of 50-plus feet; attacking from a Supply Bunker or ammo pickup is as good of territory a ground troop can get, as the continual resupply essentially speaks for itself. It is essential for flag carriers to carry grenades and repair tools, as times will call for the player to sneak into the enemy base, clearing out obstacles while the enemy is busy fighting elsewhere.
Supplier is earned when 10 vehicles are spawned from vehicle stations you have built in a round. The medal is obtained easily when the team plans on who builds what; if you're in the position of building all vehicle stations at the beginning of a round, go to the prebuilt garage, spawn 1 Razorback, demolish the garage, then put a new Razorback Garage in its place. Race to a few places that have clusters of rift barrels around, destroy them, then run back to the base to create a Launch Pad when you have enough Rift Energy to do so and destroy the prebuilt Launch Pad. Repeat the process for Jetpacks. If you notice that other people are creating vehicle stations, notify them that you are going to build a station in its place after destroying theirs (and hey, they get their rift back, so it's a win-win deal.)
Road Killer is earned through running over three enemies in a round. Taking a Razorback to the enemy base at the beginning of a round can almost guarantee the medal if executed properly. The smarter way to run someone over is to hit them from the sides or from behind, as approaching from the front will grant them the time to attack you with grenades or rockets.
Killing an enemy with a Drop Pod will net you the Incoming medal. The guide for the medal can be found here.
Anti-Air is accomplished through destroying three enemies in Hawks. The easiest way to accomplish this medal is through locking onto a Hawk with a rocket launcher or Beam Turret. When using the rocket launcher, the locking ability will complete when the targeting reticle shrinks and begins to flash. Upon using the beam turret, remaining in the un-zoomed view while hitting the Hawk will allow the laser to remain locked onto the enemy.
Repairman is gained through repairing vehicles and buildings your team has control of. Grab a repair tool and begin checking empty or friendly-occupied Hawks, Razorbacks, and various buildings for damage. After using 1000 points from the repair tool, you should have earned the medal.
Survivor can only be earned once in a round, as it is received through not dying in the round. Since camping in a single spot for fifteen minutes can still get you killed, you would be better off earning this through watching your back at all times, anticipating the enemy's next move, preparing yourself for their attack to at least survive it- it's not neccessary for you to kill, so if your teammate has the shot, let them take it.
Sweet Victory is earned at the end of the round for members on the winning faction. It obviously can only be earned once in a round.
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